![]() ![]() Items are just to decide either you do power or condition damage and how much passive mitigation you need which is traded with offensive potential. ![]() build comes from traits, runes, sigils, weapon and skill choice etc. I kind of thought I could make my characters more flexible than zerk all the time. Knights are sometimes used on guardians in Fractals to help get additional aggro though those bosses (Archdiviner, Mossman, Lornarr) are usually just proximity based so it's not necessary. Soldiers is good in boss fights, such as Teq, since you can't crit them anyway so the additional defense is not a bad thing there. Usually none of them, but in niche situations. What classes in each armor weight benefit most from having a spare set of soldiers, knights or dire? ![]() With the introduction of sinister stats if you are into that you can get a set for your warr/engi/ranger/necro though it's still situational or for solo settings. As for the rest, zerker is fine for them.Īgainst Tequatl a PVT (soldier's) set can be handy too. Latest patch Dev tracker Official sub Discordįor PvE, zerker for everything, except engi which use full assasin's and mesmer should get a assasin set for reflect heavy fights. Optional description Nightmode Lights on Content Filters
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